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assetManager ​

The assetManager class is simple: it is an abstraction over pixi.js's asset loader and provides preloaded models.

AssetManager public ​

Bounded to game as game.assetManager. Alias: game.assetManagerType

Methods ​

load ​

ts
function load(files: Array<{ name: string, url: string }>, callback?: Function): void

Loads all files from an array by names. Is called once every time the game is loaded with every model names to preload assets.

INFO

Parameter files has the data structure as shown in Data Interfaces. You can see the current parameter here.

loadModel ​

ts
function loadModel(modelName: string, args?: object): void

Loads a model from preloaded assets.